Pure PKing
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In my opinion Pures are not as good as Main/Barrows accounts for earning money – not because they can’t kill people effectively, I think many are more effective based on a kill to death ratio. The problem that I have with them is that most Pures tend to be poor or PK in armour which has little value. You can’t count on being able to smite out a Pure’s one item (if your pure account even can smite/soul split) and generallyI think that seeing as if you’re good at Hybrid/Dharok pking very little can compare to the constant income you can gather from this. However Pures are getting richer and can be found risking millions of gold just like everyone else, the difference being that it’s usually not quite as consistent.
Either way they’re still very profitable and incredibly fun to PK on, especially since nowadays you can make some truly insane Pure Accounts.
I tend to be able to give specific requirements, but there are so many different types of Pures you have a lot to choose from. The most popular pures are Chaotic Turmoil pures which gain up to 28 defence or choose to raise their defence further to essentially become Rune/Adamant pures. There are Ranged Tanks which are very popular as well and are especially good at earning gold, finally there’s your classic one defence pure with 60 Attack with various maximum combat stats. Later on I’ll go over all the different types of account and give you my honest opinion on which is the best one.
Most Popular Pure Accounts
There are literally dozens of different types of Pure account and I’ve been thinking of which is the best ‘one’ to write about. As it turns out this was an impossible task because there are literally so many different good ones for so many reasons. As a website designed to money making I’ve decided to write about those which are purely there for bringing in the GP.
There are three incredible Pure accounts which I’ll talk about, Range Tanks, Turmoil with Chaotic Maul pure and finally the classic 60 attack pure.
Range Tanks
After going to Edgeville to watch pure fights, asking on forums and watch PK videos I have come to the conclusion that when it comes to which account is the best for earning money the Range Tank comes out on top. Personally I hate them. Sitting there clicking vengeance and waiting for a Dragon Bolt Special Attack isn’t my idea of fun at all. If you can make money and have fun that’s perfect because you’ll be able to do it for longer and make more. On the other hand not everyone’s like me, and if you’re purely in it to win it then a Range Tank comes out on top. Its defence bonuses means that it dies infrequently and its powerful ranged levels gets a lot of kills. It’s also not too difficult to train because red chinchompa training allow a rapid ranging level increase and their defence level and their ability to wield abyssal whips means that training their defence isn’t too difficult either.
What’s more is that their earning potential is far greater because some of the richest ranged tanks risk Pernix armour, Amulet of Furys and so forth. It’s not uncommon at all for them to be risking easily millions of gold. This means that with a mastered understanding of hit timings as outlined in my Pking Guide you can expect o make substantial gains.
The perfect levels for this account are 99 ranged, 99 defence, 75 attack/strength and 94 magic for vengeance. Of course those are alterable and you don’t need 99 defence 90 would easily suffice.
Turmoil with Chaotic Maul
This is the kind of account that I would love to pk on because you can hit so incredibly high and have such a tremendous advantage over your opponent. Even if Ranged Tanks are better for making money I’d still go for this one because it would be so much fun that you’d probably be able to PK on it for longer and make more money anyway. Assuming you’re not fighting accounts with turmoil and there’s no reason to believe you will be because it’s currently very rare. You’ll be easily able to hit 600s and higher with a Chaotic Maul meaning that you’ll be simply devastating other pures. Mixing it up a little bit you could hybrid range/melee using knifes or a short bow before rapidly switching to your maul for the KO hit.
One disadvantage of course is that the pures they’re fighting will generally be risking much less than themselves. However you can still expect to make 500k-1million gold per kill if you pick the right opponents and of course win your fight.
The Perfect Levels are of course 95 prayer, 99 strength and at least 80 Dungeoneering and 80 Attack. After this there’s plenty of variation such as either having 94 magic or not, high ranged or not. Essentially to create an effective killing account all you need is the Chaotic Maul, Turmoil and 99 strength; anything after this is just a handy addition. However because of the quests required for Turmoil you will end up getting around 28 defence which you might as well level up to 30 defence so you can wield better armour.
60 Attack Pure
I wasn’t sure what else to call this one, but it’s essentially the classic Dragon Weapon wielding pure which is one defence. It uses primarily Dragon Weapons, usually a Dragon Dagger or Dragon Claws. This is the most inferior type of Pure but I’ve decided to talk a little bit about it because it’s also a very popular classic pure.
The levels for this classic pure are 60 attack, one defence, 99 ranged, 99 magic, 99 strength and the prayer levels can vary substantially. You can be 1 prayer, or have 13 prayer for the +10% strength increase, 25 prayer for protect one item, 31 strength for +15% strength bonus, 43 prayer for defence against melee or 52 prayer or smite. There are a lot of different prayer variations and you just have got to go with what suits your account.
How to Win 80% of my Fights
Refer to my Pking Guide for further information.
Earning Potential
I did quite a lot of research on this because the truth is when I had my last maxed pure the best special attack weapon was the Dragon Dagger so its been awhile. Never the less, after scouring Edgeville, Forums and Pking videos I’ve gained a really good idea of how much the different account types can stand to earn.
Ranged Tanks profits vary based on who they fight, but the good news is that although they only stand to earn a 250-550k from fighting pures or other tanks they can arrange fights where there’s much greater amount of risk. As I mentioned above pernix is sometimes risked but obviously that’s a lot of gold and more likely 2-8million gold risks will be employed. This takes a little more time to find people to fight but the plus side is that as long as you’re altering hit timings as per my Pking Guide you should have no problem getting consistent kills which means substantial earnings on your part.
Chaotic Maul Pures win the vast majority of the their fights for two reasons, first their ridiculous offensive bonuses and also by getting turmoil they level up to 28 defence so many sacrifice a few combat levels to wield rune. This would make them a rune pure if anything, but Rune armour is a massive step up from initiate and Adamant so they stand have both very powerful offensive and defensive bonuses.
Finding regular pures will earn them similar amounts to Ranged Tanks, on the other hand if they go a little further north of Edgeville they can expect to fight hybrid pure accounts or ranged tanks who are risking in excess of a million gold – and so with their added advantages will earn a lot of gold.
60 Attack Pures are outdated, weak accounts by today’s standard of supercharge tanks and pures. On the other hand with high ranged levels to cause consistent damage, perhaps with a magic short bow or rune crossbow with Dragon Bolts (e), combined with 94 Magic for ice barrage and dragon claws as the special attack weapon they definitely can make an impact when it comes to hybriding and combat scenarios where my skill is involved. Most people will make more gold with Ranged Tanks, Chaotic Maul Pures because frankly they don’t take that much skill to PK using and people tend to over rely on their accounts weapons/levels as opposed to much skill fighting.
On the other hand a maxed 60 attack pure stands to make more gold if they have the levels but more importantly the skill to use their account properly. Most people can’t do this which is why they avoid this type of account, but I’d say they can definitely outmatch other accounts if the proper pking tips and techniques are utilized.
Where can Pures PK?
When it comes to Ranged Tanks they shouldn’t have a problem Pking anywhere because of their high defence levels and armour stats. However just because they can survive fighting in the Magic Bank just as well as main accounts doesn’t mean that they’ll excel at actually getting kills. I would suggest that they stick to the other three main pking spots, East and West Dragons and Edgeville. At the different Dragons spots they can hybrid magic/ranged pk to good effect, and at Edgeville they can range tank with vengeance.
When it comes to chaotic turmoil pures Pking at the MB is definitely a bad idea and East Dragons would be just as dangerous due to the high number of Barrows Pures that would be just able to attack them. On the other hand they would excel in Edgeville, north of Edgeville and the West Dragons area. Due to the high prayer and defence level of this type of pure account they end up at around 100 combat, which means if they were to venture much higher than level 10 Barrows pures would mercilessly target them and have significant gear advantages.
I would say nearly the same is similar of 60 attack pures, although on the other hand they’re not actually risking that much gold so really they shouldn’t have too much of a problem Pking anywhere. On the other hand if they’re seeking profit and I assume they are, everywhere apart from the Magic Bank are good places to fight at. Even East Dragons Pking is fine because they’re out of range of Barrows Pures and anyone 15-20 levels below the level of average Barrows PKers isn’t going to be fighting there because they’ll be getting destroyed. This means there’s an opening for lower combat PKers around 90 and below to be able to PK without having to fear substantially higher levels coming and killing them.


















